Martes, Marso 25, 2014

Trends in Gaming, Today: Interactive, ‘Reward-oriented,’ Simplistic, Escapist, Cathartic.

                                                                                                                                                                   
Trends in Gaming, Today: Interactive, ‘Reward-oriented,’ Simplistic, Escapist, Cathartic.
Arevalo, Marco Antonio G.      

            Long lines are inescapable in the Philippines. The University of the Philippines (UP) is jokingly and ironically, appropriately called the University of Pila (Pila meaning Line or Queue). People, Filipinos especially, nowadays when they are idle, resort to unsheathing their gadgets and start fiddling with their devices. It is common sight to see people, after standing a few seconds in line feel bored and immediately remedy it with activity via their gadgets. Whether it through texting, calling, chatting or reading, people of this modern age have been subconsciously fighting against this state of insipidness. One of the more prominent ways, people have fought this state of non-activity or dullness is through gaming.

The prominence of gaming as a means to fight boredom can be attributed to the radical change brought by the advent of smart phones, and tablets; both are essentially powerful handheld devices. These gadgets have revolutionized the interaction of people with technology by making gadgets more ergonomic in design, lightweight, and to some extent sleek and aesthetically pleasing. It is for those reasons that owning powerful and sometimes trending of the latest devices have been attributed to prestige, wealth and status symbol. Technological advancements such as the now ubiquitous touch screen have provided an interface where the person is further immersed in applications or games. The array of companies producing such devices has made owning gadgets easier. Gone are the days where the only the richest monopolize ownership of gadgets. People of different backgrounds and social classes are able to purchase these gadgets at cheaper prices because of the competitive market and therefore they share experiences with each other when it concerns gadgets. Touch screen/pad technology has enabled people interact with the game itself, making the game more immersive and interactive. Previously, a ball or laser in the mouse read hand movements, clicks or gestures to move a single cursor or pointer on the screen.

The change from single cursor mouse to multi-touch capability is best juxtaposed through the well-known tower defense game, Plants vs Zombies (PvZ) and its sequel Plants vs Zombies 2: It`s about Time. The premise of the PvZ games is simple, to establish a defense against hordes incoming of zombies. In the original PvZ, using a single cursor, one must gather sunlight, the game`s energy currency, in order to buy plants necessary for building one`s defense. In more difficult levels, the amount of moving objects on the screen becomes overwhelming, that keeping up requires faster mouse movement, clicking or both. This drawback or challenge to some PvZ players is alleviated by the advancement of touch screen interfaces which allow multi-touch gestures. Thus players are able to play the game more effectively. They are immersed into simultaneously micromanaging tasks ranging from planting anthropomorphized fighting plants to defeating comically-themed zombies.

These interactive games can be purchased through App Stores such as the iTunes store, Blackberry store,  and Android Market. Once can browse through a multitude of applications and games, some of which are offered for free or at the very least for a small price. The ownership of a smartphone has allowed people to partake of freebies which ultimately nurture the increasing content and variety of services within the device.

Some games are aimed strategy. Prominent games such as 2Fuse, Candy crush, 4 Pics and 1 word, 94 seconds: category word game and their variants require strategy, planning and hand-eye coordination. The premise of 4 Pics, 1 Word is to deduce a word by associating 4 different pictures. The word is then built using a set of randomly sequenced letters, which contains the answer. When an answer is wrong, a bleep is heard. Essentially, there is a auditory or visual indicator for incorrectness and conversely correctness. When one is able to get a correct answer, corresponding points are awarded. And these in-game currencies are used to unlock different features. The award-winning Angry Birds series of games best display the arrival of in-game currencies. The game was founded on the premise of using a given set of ‘angry’ birds as projectiles, as such in these earlier versions, people needed to strategize where to strike. Higher points and star levels are awarded to fewer projectiles thrown, with maximum damage. This basic premise is sustained in the entire series, the more recent ones, however differ from their earlier versions. Newer versions such as Angry Birds Star Wars and Angry Birds Star Wars II use in-game currency to customize which projectiles are thrown.  The player can now choose when to use a themed characters` skill, which themed character is thrown and to an extent, in which order they are thrown. People now have more control on how the game is played, how damage is dealt. Still the basic premise is there, and that customization is possible for a price.

Similarly, games now include achievements, usually in the form, titular awards recognizing the attainment of certain levels or states, or the unlocking of specific features or combinations. These titles are accompanied by ‘monetary’ compensation, in the form of in-app currency, which depending on the player can further their progress in the game. Temple Run and Temple Run 2, and Minion Rush are games which adequately display how in-app currency helps the player. The 3 games, mentioned are founded on the idea that the player controls a running character. The character then has to avoid obstacles on the path, gather coins and claim power-ups. The distance of the run, the amount of money and bonuses collected determines the amount received by the player in the game. In Temple Run, power-ups which provide headstarts or bonuses during a run can be purchased at an increasing amount. When a player reaches a certain threshold, such as 2000m, it is recognized as an achievement which has its proportional in-game returns.

One of the reasons, people might be playing these games is that real-time investments or efforts do have an immediate return. Thus people are demoralized by this lack of rewards and so people lean towards the notion of ‘instant gratification’ which games can provide. When people are queued, the idleness is considered subconsciously as non-productive. Time is being wasted. Because people are unable to leave the line, people need to feel a better sense of security or productivity. Perhaps, this is the reason, people are delighted to achieve such titles, though in reality, these attainments are ephemeral and do not have tangible returns.

The latest trend in gaming, is embodied by one of the most recent gaming addictions of 2013, Flappy Bird. The premise of this game and its many variants, born after its discontinuation, is to control the flight path of an oddly-shaped bird and navigate it through treacherous pipes. In these games, one can detect a return to the simple. There is a return to the simple single command button. The trajectory of the bird is dependent on the timing and single-button pressing. Among the mentioned games, it is apparent that Flappy Bird is the simplest in terms of controls and even design. The character itself is very simplistic. The non-avian-looking bird appears pixelated thus limiting its design. Games during the 90s, as represented by the iconic Super Mario games then, featured characters which appear pixelated because of the limitations of technology then. Technology has advance further that pixelation is viewed as hallmark feature of 90s games.

Flappy Bird`s premise of avoiding projectiles in order to gain a higher score is so simple that its simplicity could be inferred to be the source of people`s addiction towards the game. People compare their high scores with each other and, even at the least for that moment, people commend and recognize the person for their skill. As much as the game is about skill and timing, there is still an element of luck involved in its simplicity. That and the fact that there are no other returns does beg the question, “why then continue to play such a game?” To answer that, people, Filipinos today, are subjected to a capitalist consumerist competitive society where in achievement is about climbing higher on the social ladder. The concern with this mentality is that in climbing up, people are indirectly being pushed down. Similar to Flappy Bird high scores, people are comparing themselves with each other. This comparison, which is amplified by ego, jealously and the desire to impress amplifies the desire thus deforming it to an addiction.

Another way of attacking the idea of playing such games is that the games act as a release.
The player is able to purge their negative emotions by hammering the single command button, or by avoiding obstacles, smash obstacles with thrown avian projectiles or annihilate monsters using plant themed weaponry. The stress brought about by the lack of success is purged by providing success in this virtual world. And though there are no tangible, or monetary returns, people do still return to these ‘free’ games for some level of catharsis.

Games in general, create sensations or initiate responses which might be the reason why people prefer gaming over stillness and eventual boredom. Because of this alternative life experience, how the person views the world, becomes at least temporarily dependent on what or where they wish to immerse themselves. The smorgasbord of games provide the person a larger array of alternatives for their present reality. This alternative reality can possibly, and momentarily feed a person`s unfulfilled desires or provides an ‘instant gratification’ of sorts. Though not physically, Filipinos, or people in general are able to escape the feeling of being delayed, being queued, which they perceive as inconvenience. These ‘free’ games have brought people, a sense of choice, control and achievement that they may not experience in their daily lives, which is why it is preferred in times of vulnerability.

Trends in Gaming, Today: Interactive, ‘Reward-oriented,’ Simplistic, Escapist, Cathartic.


Lunes, Marso 24, 2014

FIlipinos and the Love for Teleseryes

You and your family just finished your dinner. The table is clean and the lights are off in the kitchen. Next thing you know is that you and your family are seated in a sofa, relaxed and calmly waiting for the next episode of your beloved teleserye. Yes, it is primetime and those teleseryes start to showcase the vast abilities of the artists performing different scenes which largely reflect the life of a Filipino.

These television series, which we call teleseryes, soap operas, telenovela among others, were a huge hit since making it to the airwaves in the early 1950’s. It expanded to different types in different timeslots, but most notable series were showed in nights.

But why do Filipinos love teleseryes, to an extent, became part of the culture?  Even though the genre, the plot, and the script are the same as the others, making a generic teleserye to another, why do they keep a hang to it? It really is amazing to realize how much Filipinos love teleseryes, mal=king time just so they not miss the episode. It is fascinating to know what is there in a teleserye that keep Filipinos from tuning it.

Hits such as Mara Clara, Dyesebel, Gulong ng Palad, My Husband’s Lover etc. became part of Filipinos lives for certain factors. One thing is the plot itself. One thing that keeps a series alive is having a good storyline that viewers can relate too. Especially here in the Philippines wherein the majority of the subscribers are middle-to-low in income families. Those scenes where the poor protagonist is abused by the rich antagonist but later survives and eventually wins, will surely break into the hearts of the Filipino people.

But we can’t help but notice the same old script, scenes, dialogs even the same teleseryes over and over again. So why do they keep on producing same teleseryes after 5-10 years? Probably one reason is the advancement of the cinematography, the improvement of acting skills and the constant plot that will always be in the hearts of Filipino viewers.

Teleseryes continue to grow, now focusing more on controversial topics with never before seen drama and action. Filipinos and their love for the storyline of many teleseryes probably will never end. It has become a trending part of our culture, cemented in the minds and hearts of every Filipino enthusiasts.


By Denis Senid D. Edora


Source for the images
http://tfc.tv/Show/Details/1502/be-careful-with-my-heart
http://en.paperblog.com/modern-philippine-teleserye-intelligence-vs-lameness-of-the-filipino-mind-690949/
http://en.wikipedia.org/wiki/File:Myhusbandslovertitlecard.jpg
http://forums.abs-cbn.com/dyesebel/'dyesebel'-remake-(ot)/15/

Christmas in the Philippines




            Christmas celebration in the Philippines is probably one of the most unique Christmas celebration in the world. Why is that so? First, because it is probably the lengthiest Christmas celebration – it begins as early as September and ends as late as the first week of January. Second, there is no snow, for obvious reason. Third is the spirit – Christmas for Filipinos is more than just a holiday celebration. It is the season for Filipinos to come home to be with their families in a long and ritualistic celebration. And last but not the least, are the elements which set Philippine Christmas further apart from the celebrations around the world.

Filipinos, known for their exceptional creativity and craftworks, make special lanterns during the holiday season that is locally known as parol. It comes with a variety of designs, colors, and sizes; the common one being a five-point star with tails at the lower end.

Parols come in different design and shape

These parol lanterns even come in giant sizes, like those being showcased in the Giant Lantern Festival in San Fernando, Pampanga which made the city earn its title “The Christmas Capital of the Philippines” (City of San Fernando Government).

Giant Parols of San Fernando, Pampanga. Note the scale

The collective effort in making these giant parol lanterns, which takes about 365 days depending on the number of workers, plus the effort in staging such festivals, is known in Filipino as the bayanihan spirit, from the root word bayani which means hero. Thus, bayanihan would translate to doing a selfless heroic act of helping others without expecting something in return (David et al). One other thing, the colourful aspect of the parol lanterns may be interpreted as how the Filipinos view life especially at the time when the year is coming to an end and a new one is about to begin because Filipinos are always looking forward to better changes every start of the year, some may even want to start their lives from scratch as a new year begins, especially families who are badly affected by typhoons which made them spend their Christmas on evacuation centers.

Aside from parols, belens are also common sight in the Philippine Christmas, though not as ubiquitous as the parols. A belen is a tableau depicting the birth of Jesus Christ. A belen usually looks like a bahay kubo with the infant Jesus together with Virgin Mary and St. Joseph, surrounded by a shepherd and his flocks, the three Magi, and the angel, St. Gabriel. Belens are usually found in churches, town plazas, municipal halls, and some private establishments.

A typical miniature belen

The symbol and tradition of belen shows the religious side of the Filipinos. Unlike the Western symbols of Christmas which are all about Santa Claus and his reindeers, Christmas trees and the presents underneath, Filipinos, who are predominantly Catholic, have not forgotten the true reason for celebrating Christmas, which is to commemorate the birth of Jesus Christ.

When it comes to delicacies, Filipinos are no stranger. Two of the must-try’s during this season are the rice cakes called bibingka and puto bumbong, which you are most likely to encounter when you go to Misa de Gallo masses.




Bibingka is like a local version of the western pancakes, made with glutinous rice, with grated cheese, salted egg slices and butter on top. It is cooked on a pot on a makeshift stove with banana leaves underneath it, which adds flavour and aroma.

How bibingka is done




Puto Bumbong, on the other hand, is made with glutinous rice and purple yam. It is cooked inside a bamboo shoot which makes for its elongated appearance. It is also being served with banana leaves, shaved coconut, and sugar. Although these treats are traditionally ideal for Christmas, it can be bought all-year-round on malls and sidewalk stalls throughout the country.

Puto Bumbong being steamed inside a bamboo shoot


The good-vibes nature and creativity of Filipinos are definitely well reflected during the Christmas season. You really can hardly consider yourself a Filipino or at least, one with the Filipinos unless you already had your Philippine Christmas and this arguably makes it one of the best times in the country and one of the best Christmas celebration in the world.

by Tsuyoshi R. Morita


Sources:

City of San Fernando Government. Public Affairs and Media Production Unit. History of the
                  Giant Lantern. 2012. 3 Feb. 2013 <http://cityofsanfernando.gov.ph/new/tourism/glf.php>.
David, Dale Dennis, et al. Filipino Pride. Philippines: Filipino Matters Publishing, 2009.
           Image Sources:
http://www.myparol.com/OurParols.html
http://blog.benetton.com/philippines/2011/10/26/ang-parol-at-ang-paskong-pinoy/
http://www.mb.com.ph/giant-lantern-festival/
http://www.sheaky.com/2012_12_01_archive.html
http://www.spot.ph/eatdrink/47029/top-10-bibingka-in-metro-manila/3
http://langyaw.com/2008/12/16/bibingka-puto-bumbong-and-simbang-gabi/
http://langyaw.com/2008/12/16/bibingka-puto-bumbong-and-simbang-gabi/
http://nodayoffs.wordpress.com/2012/12/19/bibingka-puto-bumbong-and-misa-de-gallo/
http://whydyoueatthat.wordpress.com/2011/12/23/day-23-babingka-puto-bumbong/

            

Hallyu in the Philippines

“Hallyu” is the Korean term for the “wave” or the increase in popularity of South Korean culture all over the world. It started since late 1990s and first felt in China with the broadcast of several South Korean TV dramas in the country. However, Hallyu doesn’t only consist of TV dramas, but as well as Korean films, pop music, animation and comics, through which South Korea’s latest fashion, cosmetics, dances, cuisines and language are being introduced throughout the globe.

"Bright Girl", first Korean drama aired in the Philippines
In the Philippines, the said Korean Wave started in 2003 when the Korean drama entitled “Bright Girl” was first aired by the GMA Network. After this, Korean dramas were aired one-after-another by different networks in the country. Now, it already seems like one day of watching TV will not be complete without these dramas. Korean dramas are so popular in the country that they have conquered the morning, afternoon and even evening timeslots of Philippine television.

"My Girl" Filipino version

Due to the Filipinos’ extreme patronage for Korean dramas, more popularly known as Koreanovelas in the country, the Philippine Entertainment has adapted the stories of these telenovelas. They made remakes of these dramas, first of which is the Koreanovela, “My Girl” of ABS-CBN in 2008, followed by a number of adaptations of Korean series by other networks. Among these are “Only You” of ABS-CBN, “Stairway to Heaven” and “Full House” of GMA Network.

Super Junior, one of the famous KPop group in the Philippines

Today, Hallyu in the Philippines is not only evident in TV programs. Even the Korean popular music, most commonly known as KPop which is a musical genre consisting of dance, electronic, electropop, hip hop, rock, and R&B music originating in South Korea, has already gained popularity in the country. At the same time when Korean dramas first entered the country, music videos of KPop started appearing on MYX Philippines. In 2009, KPop completely occupied the Philippine hit charts. Songs such as “Nobody” by the girl group Wonder Girls and “Sorry Sorry” by the boy group Super Junior beat the domination of OPM in the country.

Dream KPop Fantasy Concert

It was only last year when the first Dream KPop Fantasy Concert was held in the Philippines where few among the famous KPop groups, such as the Girl’s Generation, Infinite, U-Kiss, performed, a clear evidence of the continuous invasion of KPop in the country.

These past few months, the Philippine concert arena was filled with performances of South Korean Idols. At the start of the year, the second Dream Kpop Fantasy Concert was held wherein groups such as Super Junior, BTOB and Block B performed.

Chicser, Filipino boy dance group

Just like Korean dramas, because of the Filipinos’, especially the teens’, patronage of KPop, Korean Pop music has already influenced the Philippine pop culture. This is evident in songs which sound like KPop and artists who dress like KPop idols. A great example would be the group Chicser, a Filipino boy dance group.

Hallyu has indeed invaded the Philippines – its influences, evident in the trending dances, fashion, cosmetics and even cuisines in the country.


by Girlyn G. Vinarao



References:
Santamaria, C. (19 September, 2012). "Korean 'Hallyu' and the Pinoy Invasion". Retrieved March 25, 2014 from
<http://www.rappler.com/entertainment/12681-hallyu-growing-in-ph>
Ayala, E. (15 October, 2009). Korean TV Dramas and all things Korean invading the Philippines. Retrieved March 25, 2014, from
<http://ezinearticles.com/?Korean-TV-Dramas-and-All-Things-Korean-Invading-the-Philippines&id=3100027>
Anonymous (20 November, 2012). KPop and Korean Dramas. Retrieved March 25, 2014 from
<http://star0416.wordpress.com/2012/11/20/hallyuwave/>
Hicap, J (6 September, 2009). Korean Dramas Continue to Captivate Philippines. Retrieved March 25, 2014 from
<http://www.hancinema.net/korean-dramas-continue-to-captivate-the-philippines-20727.html>